Designing for digital products and other forms of interactions is becoming more about the optimal balance of the science behind the product (technology, connectivity and data computing) and the art of the actual experience (human cognition, logical flow, sensory experience, content and context).
Humanism in this regard is the use of measurable behavioral data, empirical analysis, dynamic mental models, and rational decision-making methodologies to solve problems that alleviate and improve human experiences.
Artificial Intelligence (AI) – as it involves creating computer models of “brains” based on how human beings consciously solve problems using step-by-step deductive reasoning and our growing knowledge of the world — will be an increasingly large part of the digital products we use every day at home and at work since it delivers the right balance of “art and science”.
In the next decade or sooner, technology and technology-abled products and experiences will be able to detect or predict each person’s mental, emotional and physical conditions, tailoring the interface design to adapt to each user’s specific goals, interests and needs. Interaction design will be triggered by humanistic data as it combines the optimal balance of artistic and scientific inquiries.