How do we pick ideas and features to build in our Apps? It is a little bit like the game we may have played in Kindergarten, “Duck, Duck, Goose,” where we are waiting for the someone to pick our idea and then we chase them around.
The problem is we need to get an idea in front of our potential users, stake holders, or business owners as soon as possible, and hopefully before we spend loads of time on an minimum viable product(MVP).
Prototyping allows us to test ideas quickly and determine whether they work or not, before even deciding to code. In this workshop, we will explore ways to test our ideas on paper before turning to any software tools. Once our ideas begin to take shape, then we will use Apple’s Keynote software to test basic screens and even UI animations. Last, we will use Apple’s Xcode software to create interactive Storyboards that can be used on an iOS device to allow a user to test our ideas.
Topics Covered:
No prior knowledge is expected of sketching, Keynote, or Xcode. Bring some spare paper and pens to sketch with and a Mac loaded with the latest version of Xcode and Keynote, if you would like to follow along. Lesson files will be provided.